ISO 17201-4:2025

International Standard   Current Edition · Approved on 18 July 2025

Acoustics — Noise from shooting ranges — Part 4: Calculation of projectile sound

ISO 17201-4:2025 Files

English 41 Pages
Current Edition
BHD 86.35

ISO 17201-4:2025 Scope

This document specifies computational methods for determining the acoustical source level of projectile sound and its one-third octave band spectrum, expressed as the sound exposure level for nominal mid-band frequencies from 12,5 Hz to 10 kHz. It also specifies a method on how to use this source level to calculate the sound exposure level at a receiver position.

Results obtained with this document can be used as a basis for assessment of projectile sound from shooting ranges. Additionally, the data can be used to determine sound emission or immission from different types of ammunition and weapons. The prediction methods are applicable to outdoor conditions and straight projectile trajectories. Two computational methods are given to determine the acoustical source level: one for streamlined projectile shapes and one for non-streamlined shapes, such as pellets.

Best Sellers

GSO 150-2:2013
 
Gulf Standard
Expiration dates for food products - Part 2 : Voluntary expiration dates
BH GSO 150-2:2015
GSO 150-2:2013 
Bahraini Standard
Expiration dates for food products - Part 2 : Voluntary expiration dates
BH GSO 2055-1:2016
GSO 2055-1:2015 
Bahraini Technical Regulation
HALAL FOOD - Part 1 : General Requirements
GSO 2055-1:2015
 
Gulf Technical Regulation
HALAL FOOD - Part 1 : General Requirements

Recently Published

ISO 17934:2026
 
International Standard
Condition monitoring and diagnostics of machines — Reciprocating compressors
ISO 10451:2026
 
International Standard
Dentistry — Contents of a technical file for dental implant systems
ISO 179-1:2026
 
International Standard
Plastics — Determination of Charpy impact properties — Part 1: Non-instrumented impact test
ISO 19177-1:2026
 
International Standard
Geographic information — Geospatial application programming interface (API) for tiles — Part 1: Core